WonderLab Minis • Ages 4–6

Play-based STEM for preschoolers.

A playful, hands-on STEM programme designed for kindergartens and preschool afternoon activities. Children explore science, engineering, maths, nature and early coding through short missions, stories and safe experiments.

Kindergarten-friendly format

Age group4–6 years old
Duration40–45 minutes
Group size8–12 children recommended
Pilot4-week pilot available

No prior STEM experience is needed. Activities are playful, simple and adapted to preschool children’s pace, confidence and curiosity.

What children learn

Curiosity, confidence and problem-solving.

WonderLab Minis is not a formal science lesson. It is a guided play experience where children observe, predict, build, test, improve, collaborate and explain what they discovered. The aim is to make STEM feel exciting, creative and accessible from an early age.

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Observe & Predict

Children use simple scientific thinking: “What do I notice?” and “What do I think will happen?”

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Build & Test

They create bridges, towers, boats, ramps and habitats, then test and improve their ideas.

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Think in Steps

Screen-free coding games introduce direction, sequence, logic and debugging.

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Work Together

Small-group challenges help children communicate, share materials and celebrate ideas.

October to June overview

A structured but flexible preschool STEM journey.

The full detailed lesson plan can be shared with schools as a proposal. The website shows the monthly themes and example activities, without overwhelming parents or school owners.

October STEM Discovery

Autumn observations, sorting, patterns and first experiments.

November Little Engineers

Towers, bridges, strong shapes and rescue missions.

December Winter STEM & Light

Melting ice, shadows, ramps and Christmas coding games.

January Space Explorers

Fizzy Moon Rocks, rockets, planets and crater experiments.

February Young Scientists

Colour mixing, magic milk, sink or float and bubble reactions.

March Nature & Environment

Seeds, plants, mini greenhouse and ocean clean-up challenges.

April Bugs & Animals

Bug hotels, butterfly symmetry, animal tracks and nest-building.

May Coding & Robotics

Arrow paths, human robot games, mazes and robot missions.

June Little Inventors

Boat challenges, playground design, STEM stations and parent showcase.

Session structure

Simple, playful and predictable.

1Story or mission
2Prediction
3Build or experiment
4Test and improve
5Short reflection

Sample activities

A few examples of what children may experience.

Science

Fizzy Moon Rocks

Children become space scientists and observe a safe fizzing reaction using pipettes.

Engineering

Bridge Builders

Children build and test bridges to help a toy animal cross a river.

Coding

Coding Without Screens

Children use arrows and movement games to learn sequence and direction.

Discovery

Magnet Treasure Hunt

Children investigate which objects are magnetic and sort their discoveries.

Nature

Mini Greenhouse

Children plant seeds and observe what plants need to grow.

Little Inventors

Children design their own playful solution, test it and share what they created.

Safety and supervision

Designed for preschool settings.

Activities use simple, age-appropriate materials, small quantities, clear instructions and adult supervision. A teacher or assistant should be present during sessions, especially for experiments and group activities.

Start small

A 4-week pilot is the best first step.

A pilot allows the school to test the programme with children, parents and teachers before committing to the full October–June journey.