Observe & Predict
Children use simple scientific thinking: “What do I notice?” and “What do I think will happen?”
WonderLab Minis • Ages 4–6
A playful, hands-on STEM programme designed for kindergartens and preschool afternoon activities. Children explore science, engineering, maths, nature and early coding through short missions, stories and safe experiments.
No prior STEM experience is needed. Activities are playful, simple and adapted to preschool children’s pace, confidence and curiosity.
What children learn
WonderLab Minis is not a formal science lesson. It is a guided play experience where children observe, predict, build, test, improve, collaborate and explain what they discovered. The aim is to make STEM feel exciting, creative and accessible from an early age.
Children use simple scientific thinking: “What do I notice?” and “What do I think will happen?”
They create bridges, towers, boats, ramps and habitats, then test and improve their ideas.
Screen-free coding games introduce direction, sequence, logic and debugging.
Small-group challenges help children communicate, share materials and celebrate ideas.
October to June overview
The full detailed lesson plan can be shared with schools as a proposal. The website shows the monthly themes and example activities, without overwhelming parents or school owners.
Autumn observations, sorting, patterns and first experiments.
Towers, bridges, strong shapes and rescue missions.
Melting ice, shadows, ramps and Christmas coding games.
Fizzy Moon Rocks, rockets, planets and crater experiments.
Colour mixing, magic milk, sink or float and bubble reactions.
Seeds, plants, mini greenhouse and ocean clean-up challenges.
Bug hotels, butterfly symmetry, animal tracks and nest-building.
Arrow paths, human robot games, mazes and robot missions.
Boat challenges, playground design, STEM stations and parent showcase.
Session structure
Sample activities
Children become space scientists and observe a safe fizzing reaction using pipettes.
Children build and test bridges to help a toy animal cross a river.
Children use arrows and movement games to learn sequence and direction.
Children investigate which objects are magnetic and sort their discoveries.
Children plant seeds and observe what plants need to grow.
Children design their own playful solution, test it and share what they created.
Safety and supervision
Activities use simple, age-appropriate materials, small quantities, clear instructions and adult supervision. A teacher or assistant should be present during sessions, especially for experiments and group activities.
Start small
A pilot allows the school to test the programme with children, parents and teachers before committing to the full October–June journey.